portable gamecube: noobcube

Includes PS2, Xbox 1, GameCube (but not the Phantom Game Console)

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carbsdog
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portable gamecube: noobcube

Post by carbsdog » Mon Apr 18, 2011 5:12 am

its my first cube and im gonna try and do as little soldering and pulling apart as possible, so itll be called the noobcube until i think of a better name. if anyones interested in making one use kasars/tchay/shockslayers guide, its amazing


WORKLOG
pulled apart as i said all ports are intact, so the finished product will probably be a lot chunkier than most but it works.

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an extremely large and heavy lappy battery
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everything (with mobo attached to port)
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disc drive minus most unnecessary plastic
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gonna keep the fan (is it necessary?)
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controller with relocated L n R (theyll go on the front

UPDATE: 16/4/11
relocated the potentiometers with liberty5's and bentomo's advice
boy were they fiddly but it got it done. now the challenge comes in attaching them to the case, which im yet to make. just bought a reverse monitor screen, which doesnt have an audio port. it was only $20, so what more can you expect? so i'm gonna cheap out and speakers and instead just have a headphone port for audio. hopefully this will slim down an already chunky mod.
heres a pic of the potentiometers, just simple soldering
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UPDATE (sort of): 20/4/11
my screen came it it's looking nice. now i just need to buy batteries, and im not sure if ive got the right idea. im going to buy 3 3.7 v, 6.4 amp li-po cells. i tested the screen and and 35.5 watts will run it. so if i put the screen and gamecube in parallel to each other, will 35 watts be enough to run the gamecube? ive included a diagram below
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Last edited by carbsdog on Wed Apr 20, 2011 2:49 am, edited 1 time in total.

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carbsdog
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Re: portable gamecube: noobcube

Post by carbsdog » Mon Apr 18, 2011 5:31 pm

what is the maximum watts the gamecube can handle, cause im going to use 3 3.7 volt batteries at around 6 amps. is that going to work or am i going to blow it up. if it wont work could someone recommend cells to use?

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carbsdog
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Re: portable gamecube: noobcube

Post by carbsdog » Wed Apr 20, 2011 2:50 am

bump!
and my question
i just need to buy batteries, and im not sure if ive got the right idea. im going to buy 3 3.7 v, 6.4 amp li-po cells. i tested the screen and and 35.5 watts will run it. so if i put the screen and gamecube in parallel to each other, will 35 watts be enough to run the gamecube?

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hackmodford
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Re: portable gamecube: noobcube

Post by hackmodford » Wed Apr 20, 2011 7:15 am

Don't worry about the amps... the more the better.

The components just draw what they need...

So if your whole unit needs 3amps but the battery is rated at 6 Amp Hours that just means that the battery will last 2 hours for you...

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carbsdog
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Re: portable gamecube: noobcube

Post by carbsdog » Wed Apr 20, 2011 7:24 am

so will 11.1 volts with 3.2A be enough to power it?

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hackmodford
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Re: portable gamecube: noobcube

Post by hackmodford » Wed Apr 20, 2011 7:39 am

Yeah but will probably last 1 hour...

Just worry about volts and get as much amps as you can... another thing you might want to check is the max draw the battery will allow...

So, say when the gamecube is running it needs 3A (I'm not sure if this is true or not)
But if you look at your battery you find out that the max output is 2A
Then you're out of luck
But if the battery says it's max output is 1,000A (ridiculous number there...)
You're good.


On a side note...
Watts is just Volts x Amps (i think)

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carbsdog
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Re: portable gamecube: noobcube

Post by carbsdog » Wed Apr 20, 2011 5:52 pm

max output is 6.4 amp
heres the battery:
http://www.batteryspace.com/polymerli-i ... arate.aspx" onclick="window.open(this.href);return false;

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carbsdog
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Re: portable gamecube: noobcube

Post by carbsdog » Thu Apr 21, 2011 8:57 am

turns out shipping is +$100 on battery space, so ill forgo it. im going to use my large laptop battery, but cannot find a pcb with a 3a limit. does anyone know where to get one?

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hackmodford
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Re: portable gamecube: noobcube

Post by hackmodford » Thu Apr 21, 2011 9:48 am

+$100 shipping? You live in another country or something? That doesn't sound right...

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carbsdog
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Re: portable gamecube: noobcube

Post by carbsdog » Thu Apr 21, 2011 7:12 pm

australia:( if i decide to sell it ill just give them the option of paying an extra $200 for batteries and 1cm of depth

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carbsdog
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Re: portable gamecube: noobcube

Post by carbsdog » Sat May 14, 2011 12:50 am

okay so after blowing the fuse and replacing it im starting up again. doing the controller wiring i broke some of the tracks. these tracks lead to gold coloured circles. can i solder to these gold circles or am i screwed?

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unicycler17
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Re: portable gamecube: noobcube

Post by unicycler17 » Wed May 18, 2011 6:59 pm

Yesh you can
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